Without it, this mod would've been impossible to make. This mod uses awesome detours C# library by cope. Advanced Buildings Editor already includes that functionality. For example, without this mod you wont be able to. This mod is essential for making buildings with sub-buildings, multi-track stations and airports. I shall be maintaining this mod for the forseeable future. This mod is a continuation of the work done by BloodyPenguin. I'll add more descriptions & documentation later :) If youre a regular player, you wont need it. 'Reload decorations' Places decorations and spawn points according to m_editPrefabInfo 'Unlock All Segments' Allows to bulldoze existing runways, train station tracks etc. Connections' Bulldozes all existing pedestrian paths (pink ones) 'Auto-place spawn points' Automatically places spawn points for passenger stations and airports. 'Reload sub-buildings' Places sub-buildings according to m_editPrefabInfo Please familiarize yourself with them before using: ![]() This mod provides a number of buttons and an options entry. But I recommend to use auto-placement instead (one of panel's buttons). For passenger stations you will need 'Spawn Point Target' and 'Spawn Point Position'. Spawn points are available in markers section of props menu. ![]() I'm not to blame if you cut your own head off with it.Don't forget to check 'Load existing props & decorations' on making new buildings for spawn points and sub buildings to load!
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